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- Hi, Magnus,
- hi, Raphael
- hi, all there.
-
-
- Magnus Kollberg wrote:
- > I know that I have already asked you this, but as I didn't
- > got any reply I would like
- > to ask you again. How is the antighost routine going? Do
- > you think that it will be ready
- > soon? We would love to show it at 'NAS' (14-16th of june)
- > if it's possible. We do also
- > wonder about the new fast map.
-
-
- I had no time these last weeks to work on Bad Bood.
- The anti-ghost routine is still on paper :(
- I know it would be very great to show Bad Mood with hard walls
- at the NAS '96. I'll try do to a pre-version for the middle
- of June.
- I started to write the part of the code that convert the
- WAD's "BLOCKMAP" struct.
- As I don't go back home this week-end, I might do a first
- working anti-ghost rout. For doors crossing, I'll add a key
- to disable collision tests.
-
- About the 'new fast map', Raphael is working on it. He will
- use the DSP for scaling and clipping. The 030 will draw the
- line. Raphael will take advantage of the parallel work of
- the CPUs.
-
- What about the AI and the scalled sprites routines?
-
- About the network part, I wonder how it could work with the
- parallel port, for example. There's no problem in linking 2
- computers, but how can be linked 4 (and more) computers?
- Using the MIDI ports seems a very good idea.
- We should drop MIDI sound in a networked game, just because
- in such a game, players don't hear the music, but only the
- sound FX like doors, weapons, to look for other players!!!
-
- On a technical part the MIDI link could be a loop:
-
- +-----+ +-----+
- | | | |
- | # 1 |--------->| # 2 |
- | | | |
- +-----+ +-----+
- ^ |
- | |
- | |
- | V
- +-----+ +-----+
- | | | |
- | # 4 |<---------| # 3 |
- | | | |
- +-----+ +-----+
-
- Each arrow is a link from MIDI-THROUGH to MIDI-IN.
-
- To prevent msgs from infinite loops, a computer getting a msg
- in its MIDI-IN won't write it to its MIDI-THROUGH
- - if it's the author of this message (and so it has
- allready done 1 loop)
- - or if the msg is only for it.
-
- Broadcast messages (player's actions) will be very easy to
- create. Personnal messages (player's chats) will be easy to
- create too.
-
- Do not hesitate to do comments...
-
- About music, I don't know if MIDI music would be a good
- choice. I think most of F030 owners don't have a MIDI
- keyboard...
-
-
-
- Fabrice.
-
- ################################################################
- # _______ _______ | Fabrice GIRARDOT | #
- # / / /--('')--\ \ \ | C,ASM MC680x0,DSP56001 | #
- # / / / / \/ \ \ \ \ | Real-time processing | #
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- # / \ mailto:Fabrice.Girardot@imag.fr #
- #F030! /T\ /T\ http://www-cami.imag.fr/~girardot/ #
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